Donuts Audio is an independent sound design studio founded by Julien Nicot. We work on independent projects as well as AAA productions: video game trailers, games, podcasts, virtual reality, ambient soundscapes and music projects — with over 9 years of experience, from sound creation all the way to delivery.
Services: mixing and sound design for video (from user-acquisition ads to documentaries and trailers, with custom music on request); sound design and integration for interactive projects (Wwise middleware, Unreal Engine, Unity); audio direction and pipeline management from concept to integration.
Selected work: Dead by Daylight — The Witcher Collection Trailer; Disney Dreamlight Valley — Announcement Trailer; Asphalt 9: Legends — Launch Trailer; Disney Speedstorm — CGI Trailer; LEGO Legacy: Heroes Unboxed — Launch Trailer; Family Feud Pocket (Gameloft); Session (Crea-ture Studios); ambient soundscape for the David Lynch exhibition at Galerie Duchamp, Yvetot (2025); sound editing on the short film Exilé chez moi (2022, dir. Maya Ombasic).
Contact: julien.nicot@donuts-audio.com
Donuts Audio est un studio indépendant de création sonore fondé par Julien Nicot : sound design, mixage et direction audio pour le jeu vidéo, les bandes-annonces (trailers), le podcast et la réalité virtuelle. Intégration Wwise, Unreal Engine et Unity. Plus de 9 ans d'expérience, du projet indépendant à la production AAA.